The New Standard: Control Paladin
Note: If you missed last week’s New Standard (and want to see the deck and mulligan guide) check it out here.
As the post-nerf meta continues, I seek out more ways to play control. As anyone who followed last week’s article knows, I am trying to tune Control Paladin to the current ladder environment. This is not an easy task, but many of the recent nerfs have slowed down some of the faster decks, and in a slow meta no deck wins games like Control Paladin does. Though the deck has not changed since last week, I have a much better understanding of it and the way it operates. As such, this week’s guide is going to look at the current core of the deck and then discuss some of the possible alterations of options that could be built off of it. Though I am really enjoying the direction of this list, there is no doubt there are many directions it could go in. I want to explore all of them to figure out which one if the best.