Weekly Legends: Control Warlock
We are getting right into the thick of summer, and while I desperately wanted to cover yet another Priest build, I figured it was time to switch gears and go back to an old favorite: Warlock. While Zoo, Handlock, and even Malylock to a certain extent, are quite well known, this week’s list, created by Eyecelance, is something a little different. At first glance, this deck seems like many other forms of Warlock. However, what is important to note is that, while it may be similar, it is not the same. This deck is an amalgamation of both the classic Demonlock deck as well as Handlock, and truly gives up all gimmicks and unfair cards to simply play the long control game. It may not be the most exciting way to win, but it gets the job done, and it gets it done very well.
This deck is all about the grind. While you don’t have as many clearing tools as say the traditional Handlock did, you have a surprisingly high number of cards to outlast your opponent. Voidcaller can be very strong as putting down early board presence, while the usual package of removal, Lord Jaraxxus and healing allows you to really stretch out games. Defender of Argus is also very good at keeping you alive. The point of the deck is to simply know your matchups, understand just exactly what you are up against, and know how to play in that scenario. Against aggro, you need to watch your tapping while also using your taunts and healing to live as long as you can. On the other hand, when playing against Control or Midrange, you need to establish board presence and keep trading until you can use your finishers to slowly grind them out. Fortunately, the deck operates well in both modes.