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Rating  16

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Guide Type

Dust Cost

Last Updated

February 2, 2017

Weekly Legends: Jscaliseok’s (Me!) Token Hunter


Disclaimer: I understand this deck is very similar to Ambushino’s “Gormok the Smork” deck. However, I wanted to take a moment to say I developed this list completely on my own. Any similarities are completely coincidental. The names and faces have also been changed to protect the identity of those involved.

Today is one of my favorite type of articles. One where I get away from breakdown and focus on deck building to let you guys into my thought process when crafting a deck. I am an innovator, and getting to legend with a deck I made is one of my favorite aspects of this game. That being said, b0ilding a deck is never easy. However, I am particularly proud of this one due to the amount of time and tinkering that went into it. Originally, this list started with a simple idea: create a token Hunter deck. Token is a strategy usually reserved for Druid and Paladin, but Hunter has a lot of good token cards such as Unleash the Hounds, Snake Trap and Haunted Creeper. These cards generate ways to flood the board and give you ample paths in which to control the early game. Initially, I wanted to try and generate as many tokens as possible. Looking to the Midrange Hunter shell, that also gave me access to Dr. Boom, Ram Wrangler and Savannah Highmane. All of those were fantastic token cards and pushed my game plan. From there I started tinkering with numbers, eventually landing on a swarm package with Mukla's Champion, Gormok the Impaler and Cult Master. The deck performed very well, climbing the ranks with a relative ease. However, once I hit the higher ranks I started to stall. The deck didn’t seem to have the consistency I wanted, nor did it have the sheer firepower I was looking for. This is where a friend of mine suggested a fabulous solution. Instead of trying to mix token with the Midrange Hunter build, why not mix it with face?

That one suggestion shows the importance of knowing what kind of deck you want to make. Having a goal in mind, or being open to changing your initial idea, can give you a brand new deck you never saw coming. I never thought to take this build and make it into an aggro deck, but that is exactly what I needed to do. Once this change was made, I cruised to legend. Beyond a mindset, it is also important to know which cards will make your deck the strongest. While tuning the list to be more aggressive was important, adding Scavenging Hyena was also essential. While I will discuss that choice later in the guide, it is those small things that make or break a deck. Thinking outside of the box is a very important part to fleshing any new idea. You need to analyze cards you’ve looked at a million times and think “what if…?”. This type of mindset is perhaps the most important part of Hearthstone, and it is exactly why this deck worked for me. If at first you don’t succeed, try and try again. Chances are your first deck idea isn’t going to work, the second and third might also not work, but that doesn’t mean they are bad. Stick with it, and you never know what could happen.

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Leave a Reply

  1. belegorn says:

    I was not able to get this deck to work for me consistently at ~Rank 12. But, I was able to take some things I learned from playing it and apply it to other decks. In that respect it has been very helpful!

    • thetvsurgeon says:

      Awesome! Not every deck is going to work for every person, but there are always key things to take away. Glad I could help in that regard.

  2. nyjets23 says:

    I really like this deck but I haven’t had much success with Gormok, which I think is a win more card. Two questions I have are: 1) Since there are so many beasts, what do you think about adding a Ram Wrangler? 2) I do agree that Snake Trap is great in this deck, however, once the opponent figures out that it is Snake Trap they always just play around there any way around this besides giving creatures taunt?

    • Anonymous says:

      Ram Wrangler could be a substitution if you want to try it. As I covered, yes they will not attack your minions, but that gets harder and harder to do when you pressure their health. It’s not like they can just ignore a Knife Juggler or the like each turn.

  3. sentenza says:

    Thanks for the guide, do you think it’d be worth running this list without the impaler? I’m considering a Cult master as substitute.

    • Anonymous says:

      Yeah, I think Cult Master is a perfect substitute. Gormok is very strong, but the deck can still run without him. Having another four drop that draws and is a must kill is always strong.